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The Extreme Demon Slayers Challenge list Rules
Here are the rules for getting your level/record accepted on the list.
Records
Records show that you have completed a level on the list.
Your record should be sent through either YouTube, Twitch or Google Drive.
Legacy Records will be accepted
dont hack!
Submitting Your Level to the List
Rules
1. No spam challenges/awkward inconsistent spam {exception: if you have spam that flows really well with other high cps gameplay then its fine}
2. Level must have decent effort put into it (level must be atleast structured)
3. The Levels Publisher, Verifier and Atleast one Creator must all be Members of the EDS
4. Level can't be over 45 seconds long
5. Level must be over 3 seconds long
6. Level has to be original (cant steal gameplay from other levels or be a cut part from another level) INSPIRATION IS ALLOWED
7. Level cant be absolute trash to play (avoid chokepoints and awkward gameplay)
8. No duplicated gp levels (levels with a piece of gp duplicated multiple times, for example: 3sh in hell) {exception: small things like 3 triples at the end of a level are ok, just as long as a majority of the level is unique}
9. Level cant have any skips/secret ways (creator will get notified about a found secret way/skip, if they do not fix it then the level will be removed)
10. Level must be hard enough to place on the list (harder than the level currently placed at #50)
Eligibility
Any record run must begin at the start of the level and continue until the last click is succesfully passed. A record is still valid even if you get 0 deaths and 100% accuracy in Noclip Accuracy or just use one attempt in Practice Mode.
It is necessary that there are audible clicks present throughout the entire run, whether the footage is finished or raw. A record without clicks will definitely be disregarded!
Bannable Punishments
Show Hitboxes On Death is allowed.
Physics Bypass, 2.1 and Click Between Frames are allowed.
Other then that its just common sense, Dont use obvious hacks such as Noclip, Speedhack, Hitboxes etc.
All credit for the inspiration for these rules goes to the Pointercrate Guidelines.